
No, I was enthralled by its environs and interested in its gameplay it was just too much for me to jump into headfirst, is all. Despite what Andre warned against, I could feel myself going Hollow.Īs I mentioned earlier, the first time I played Dark Souls, I found it “confusing, infuriating, and downright weird” - but never once did I slump over as tedium set it. Like, brain-turning-to-mush, eyes-glazing-over, yawning-every-five-seconds bored. I doubt I can incisively critique DS2 in a way that hasn’t been done already, but I can say how I felt while playing it: bored. I found a cheap (not $3 cheap, but cheap) copy of Scholar of the First Sin, booted up the PS4, and gave the game my full attention. We sidestepped it for as long as we could, but I was the one to eventually take the plunge. So far as we understood, the game was largely considered the black sheep of the franchise thanks to its overpowered magic, jankier-than-Blighttown hitboxes, and relative ease. We’ve been replaying its spiritual predecessors in anticipation. To say the absolute least, we’re as rabid for Elden Ring’s release as Artorias was when he emerged from the Abyss. Our opinions on all the games differed, but we were a generally united front in our adoration of FromSoftware. We played DS3 again, triumphed over the original, swum through the magnificently murky muck of Bloodborne, parried our way through Sekiro: Shadows Die Twice (if you count that), and experienced Demon’s Souls in all its remastered glory. So it was that the prophecy came true, and our Souls obsession began in earnest - with another brother roped in to boot. We bought it, loved it, bought the DLC, loved that, and returned to Lordran to see what exactly we’d missed. It just looked so damned cool, especially in comparison to its clunky predecessor. It wasn’t until trailers for DS3 started coming out that the bonfire within was rekindled. The dogs, thieves, and claustrophobia of the Lower Undead Burg were enough reason for me to throw in the towel.

Dark Souls was - and is, even after falling in love with it and kicking off my years-long journey into the Souls series - confusing, infuriating, and downright weird. I know what you’re thinking: “You fell in love with it immediately, kicking off a years-long journey into the Souls series,” right? Quite the opposite, actually. So it was that we dug out a scratched but usable copy of the game from a GameStop bargain bin, paid something like $3 for it, and stuck it in the ol’ PS3. Up until then, the hardest games I’d played were probably those in the God of War series - games you could pause, mind you. I’d heard about it from a friend at school, and what he told me was intriguing: it was a game you couldn’t pause, in which secrets abounded and difficulty soared. Somewhere between Dark Souls II and Dark Souls III, my brother and I started playing the original Dark Souls.
